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	<title>Bruce van der Kooij &#187; video games</title>
	<link>http://blog.parsed.nl</link>
	<description>Unfinished business.</description>
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		<title>My ordeals in trying out the Settlers 7 demo</title>
		<description><![CDATA[When I renewed my internet subscription I received a € 30,- gift certificate to spend at the online retailer BOL.com. I’m considering using it to (among other things) buy Settlers 7 (€ 9,99) but after downloading the demo (which comes in at a whopping 2,9GB) from GamersHell.com (first Google result), installing it, patching it twice [...]]]></description>
		<link>http://blog.parsed.nl/2011/09/20/my-ordeals-in-trying-out-the-settlers-7-demo/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=my-ordeals-in-trying-out-the-settlers-7-demo</link>
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		<title>A blast from the past: the EA logo</title>
		<description><![CDATA[The Electronic Arts logo has undergone few changes in the company&#8217;s history. EA&#8217;s classic Square/Circle/Triangle corporate logo, adopted shortly after its founding and phased out in 1999, was devised by Barry Deutsch of Steinhilber Deutsch and Gard  design firm. The three shapes were meant to stand for the &#8220;basic alphabet of graphic design.&#8221; The shapes [...]]]></description>
		<link>http://blog.parsed.nl/2010/09/28/a-blast-from-the-past-the-ea-logo/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=a-blast-from-the-past-the-ea-logo</link>
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		<title>Contrary To Popular Opinion, These Do Not Make Me A KIller</title>
		<description><![CDATA[]]></description>
		<link>http://blog.parsed.nl/2010/09/28/contrary-to-popular-opinion-these-do-not-make-me-a-killer/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=contrary-to-popular-opinion-these-do-not-make-me-a-killer</link>
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		<title>Modern Warfare 2: The party system, matchmaking and finding servers</title>
		<description><![CDATA[Since November 2009 I&#8217;ve been playing Modern Warfare 2 with a bunch of online friends and while the game is not without its problems, I have absolutely fallen in love with its party and matchmaking system. It&#8217;s great to be able to just hook up with a bunch of friends and not have to concern [...]]]></description>
		<link>http://blog.parsed.nl/2010/05/13/modern-warfare-2-the-party-system-matchmaking-and-finding-servers/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=modern-warfare-2-the-party-system-matchmaking-and-finding-servers</link>
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		<title>Rhythm games are fun!</title>
		<description><![CDATA[A little bit more than a week ago I was at a friend&#8217;s place and for his birthday he had been given the video game Guitar Hero including a guitar controller. Up until that day I had been a bit reluctant to actually pick up the guitar and play the game out of fear for [...]]]></description>
		<link>http://blog.parsed.nl/2009/11/11/rhythm-games-are-fun/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=rhythm-games-are-fun</link>
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		<title>Assassin&#8217;s Creed</title>
		<description><![CDATA[A few days ago I bought the first Assassin&#8217;s Creed. Overall it&#8217;s a fantastic sandbox style game, but most of all it&#8217;s absolutely beautiful. However, it fell well short of what it could have been, playing it one could really see that it had a lot more potential. The major reasons for falling short were: [...]]]></description>
		<link>http://blog.parsed.nl/2009/10/27/assassins-creed/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=assassins-creed</link>
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		<title>The evolution of graphics in racing games</title>
		<description><![CDATA[A contributor on the RaceSimCentral (RSC) forums by the nickname of HighGear_IceMan has posted an extensive series of comparisons on the evolution of graphics in some of the most popular racing games: Screamer, Moto Racer, Ford Racing and Test Drive Off Road Psygnosis F1, Lankhor F1 and NASCAR Racing V-Rally, Sega Rally and Rally Championship [...]]]></description>
		<link>http://blog.parsed.nl/2009/10/26/the-evolution-of-graphics-in-racing-games/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-evolution-of-graphics-in-racing-games</link>
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		<title>Race Driver GRID</title>
		<description><![CDATA[I recently bought GRID, the latest sequel in the Race Driver series by Codemasters. It&#8217;s a stunning and also quite fun arcade-ish racing game. The good: Stunning graphics Awesome damage modeling system Flashbacks (the ability to go back in time) The little indicator that indicates your chances of making the next turn (yellow, orange, red) [...]]]></description>
		<link>http://blog.parsed.nl/2009/10/26/race-driver-grid/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=race-driver-grid</link>
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